Unreal examples #

Pragma maintains reference Unreal Engine implementations of several game flows. Each is a complete, runnable example, an Unreal client integration paired with its Pragma backend, to step through and copy patterns from.

Available flows #

  • Main menu and session – dev login, session lifecycle, and the shared menu shell every flow plugs into.
  • Custom service – the smallest custom-service integration: one RPC round trip and one server-pushed broadcast.
  • RPC responses – handling every result shape an RPC can return: success, engine and project error codes, typed application errors, and unhandled server exceptions.
  • P2P lobby browser – a non-matchmaking game flow: a party leader hosts a listen server, other players discover it through a custom lobby service and join. Includes an optional Steam P2P transport.

Get the examples #

The examples are not publicly available and are delivered separately from the standard customer package. Contact your Pragma representative for access and instructions.